Also, maybe add some new levels based on the Sonic 2 beta Hidden Palace and Wood Zone go without saying since a lot of the sprite work (and in Hidden Palace's case, level layout) is there for you to use. Also, adding the level layouts from Sonic Pocket Adventure from the NGPC as DLC or unlockable content would be pretty awesome. Maybe add a cliched time-travel story to tie it all together. Adding Knuckles would make me happy, but new levels would make me happier.Ī Genesis Sonic compilation would rock.like, Sonic 1, 2, 3, and Knuckles all stitched together as a mega game (with all of the new content from 3 and Knuckles retroactively added to 1 and 2). Sonic CD DLC: technically both old and new. I assume it's simply a matter of making some custom sprites. If you did both Sega Sonic and Knuckles Chaotix at the same time, you could have a cross promotional thing where you unlock Ray and Sonic in Chaotix, and maybe unlock Knuckles and Tails in Sega Sonic, when both games are owned. If you did this, please add trackball support for the PC versions (and the consoles if there was a way to make that happen, but I doubt anyone but Microsoft/Sony has the ability to add custom USB drivers to a game). That would certainly show off the versatility of the Retro Engine. Speaking of Ray, you yourself mentioned the possibility of a Sega Sonic port. Also, in terms of DLC, adding some levels that resemble the ones found in Sonic Crackers would be AMAZING. Might as well add Sonic and Tails.heck, even Ray would be cool (since he's a member of the Chaotix in the Archie comics now). Also, add the ability to play as Heavy or Bomb just for laughs. Although a full overhaul is probably out of the question, I would at the very least like to see an option that allowed players to play without an AI partner (I guess just remove any of the co-op based puzzles for that mode). I love the music and visuals (and the bonus levels are awesome imo), but the core game was just too slapdash. Who's the boss? - Hard Boiled Heavies Mischief SceneĬomes with the Japanese Limited Edition and DX Pack for Nintendo Switch & PS4.ġ.19~22 Sonic Mania Plus Additional TracksĪll tracks on Disc1 arranged by Tee Lopes (except 19-21, 23-25)ġ.01, 1.02, 1.07, 1.08, 1.12, 1.15, 1.22 Music by Segaġ.03, 1.04, 1.09~11 Music by Naofumi Hatayaġ.23, 1.24 Music & Arranged by Hyper Potionsġ.Click to expand.I'd personally love to see something new, but I'll throw in my 2 cents for ports.Ĭhaotix: Needs an overhaul has some pretty eccentric level design. Rise of the Icon - Sonic Mania Alternate Intro Hi-Spec Robo Go! - Hard Boiled Heavy BossĮgg Panicky - Egg Reverie Zone Pinch Mode (soundtest only) Steel Cortex - Titanic Monarch Zone Act 2 Rogues Gallery - Mirage Saloon Zone Act 2īuilt to Rule - Titanic Monarch Zone Act 1 Wildstyle Pistolero - Mirage Saloon Zone Act 1 K Mix Skyway Octane - Mirage Saloon Zone Act 1 ST Mix Lights, Camera, Action! - Studiopolis Zone Act 1 Yuri Yamashita (Warner Music Mastering), Kazuo Koizumi / 小泉一夫 (Wave Master inc.), Toyota Tokoro Yoshihiro Sakuta, Yoichi Takahashi, Hiroki Osawa Kazuyuki Hoshino / 星野一幸, Jimmy Lenoir, Kieran Gates Production Coordinated by / Production Coordinated by Sega * ( Naofumi Hataya / 幡谷尚史 *, Jun Senoue / 瀬上純 *, Masayuki Nagao / 長尾優進 *, Yoshiaki Kashima / 香嶋良昭 *, Yukifumi Makino / 牧野幸文 *, Tomonori Sawada / 澤田朋伯 *), Tee LopesĬompilation Produced for Release by / Compilation Produced for Release by Tee Lopes, Falk Au Yeong, Hunter Bridges, Hyper Potions
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